

Believe in Our Friendship ST21-14 C ADVENTURE While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements. [Main] Reveal the top 3 cards of your deck. Add 1 card with the [ADVENTURE] trait among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area. [Main] <Delay> (By trashing this card after the placing turn, activate the effect.) • Gain 2 memory. --- [Security] Place this card in the battle area.
Believe in Our Friendship ST21-14 C ADVENTURE While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements. [Main] Reveal the top 3 cards of your deck. Add 1 card with the [ADVENTURE] trait among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area. [Main] <Delay> (By trashing this card after the placing turn, activate the effect.) • Gain 2 memory. --- [Security] Place this card in the battle area.
Believe in Our Friendship ST21-14 C ADVENTURE While you have an [ADVENTURE] trait Digimon or Tamer on the field, you can ignore this card's color requirements. [Main] Reveal the top 3 cards of your deck. Add 1 card with the [ADVENTURE] trait among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area. [Main] <Delay> • Gain 2 memory. --- [Security] Place this card in the battle area.
友情を信じて ST21-14 C アドベンチャー エリアに特徴に「アドベンチャー」を持つ自分のデジモン/テイマーがいる間、このカードは色条件を無視できる。 【メイン】自分のデッキの上から3枚オープンする。その中の特徴に「アドベンチャー」を持つカード1枚を手札に加える。残りはデッキの下に戻す。その後、このカードをバトルエリアに置く。 【メイン】≪ディレイ≫(置いた次のターン以降にこのカードを破棄することで、効果を発揮する) • メモリー+2。 --- 【セキュリティ】このカードをバトルエリアに置く。