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ST20-14 Our Courage United
Our Courage United
ST20-14
C
05
Use: 3
While you have a Digimon or Tamer with the ADVENTURE trait on the field, you can ignore this card's color requirements.
Main Draw 2. Then, place this card in the battle area.
All Turns When any of your level 5 or higher Digimon would leave the battle area, Delay.
  • You may play 1 level 5 or lower Digimon card with the ADVENTURE trait from your hand without paying the cost.
Security Place this card in the battle area.
Black Option
ADVENTURE

Q1: What does "while you have (the specified card) on the field" mean, exactly?

It refers to when you have the specified card in the battle area or breeding area.

EN
Official English Card Listworld.digimoncard.com
Our Courage United      ST20-14  C
ADVENTURE

While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] <Draw 2>. (Draw 2 cards from your deck.) Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, <Delay> (By trashing this card after the placing turn, activate the effect.)
• You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.

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[Security] Place this card in the battle area.
A
Official English (Asia) Card Listen.digimoncard.com
Our Courage United      ST20-14  C
ADVENTURE

While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] <Draw 2>. (Draw 2 cards from your deck.) Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, <Delay> (By trashing this card after the placing turn, activate the effect.)
• You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.

---
[Security] Place this card in the battle area.
W
DCG Wikidigimoncardgame.fandom.com
Our Courage United      ST20-14  C
ADVENTURE

While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] <Draw 2>. Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, <Delay>
• You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.

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