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LM-041 Regalecusmon
Regalecusmon
LM-041
04
Lv. 6
Play: 12
4
4
3 from Lv.5 w/ [DS] in traits
12000 DP
On Play When Digivolving 1 of your Digimon with the DS trait unsuspends.
When Digivolving When Attacking Once Per Turn If you have 1 or more memory, your opponent adds their top security card to the hand. Then, if you have 1 or less, until your opponent's turn ends, 1 of their Digimon or Tamers can't be suspended.
Blue/Black Digimon
Virus
Aquatic
DS
EN
Official English Card Listworld.digimoncard.com
Lv.6 Regalecusmon      LM-041  P
Mega | Virus | Aquatic/DS

[Digivolve] Lv.5 w/[DS] trait: Cost 3

[On Play] [When Digivolving] 1 of your Digimon with the [DS] trait unsuspends.
[When Digivolving] [When Attacking] [Once Per Turn] If you have 1 or more memory, your opponent adds their top security card to the hand. Then, if you have 1 or less, until your opponent's turn ends, 1 of their Digimon or Tamers can't suspend.
A
Official English (Asia) Card Listen.digimoncard.com
Lv.6 Regalecusmon      LM-041  P
Mega | Virus | Aquatic/DS

[Digivolve] Lv.5 w/[DS] trait: Cost 3

[On Play] [When Digivolving] 1 of your Digimon with the [DS] trait unsuspends.
[When Digivolving] [When Attacking] [Once Per Turn] If you have 1 or more memory, your opponent adds their top security card to the hand. Then, if you have 1 or less, until your opponent's turn ends, 1 of their Digimon or Tamers can't suspend.
W
DCG Wikidigimoncardgame.fandom.com
Lv.6 Regalecusmon      LM-041  P
Mega | Virus | Aquatic/DS

[Digivolve] Lv.5 w/[DS] trait: Cost 3

[On Play] [When Digivolving] 1 of your Digimon with the [DS] trait unsuspends.
[When Digivolving] [When Attacking] [Once Per Turn] If you have 1 or more memory, your opponent adds their top security card to the hand. Then, if you have 1 or less, until your opponent's turn ends, 1 of their Digimon or Tamers can't be suspended.
JP
Official Japanese Card Listdigimoncard.com
Lv.6 レガレクスモン      LM-041  P
究極体 | ウィルス種 | 水棲型/DS

特徴に「DS」を持つLv.5:コスト3

【登場時】【進化時】特徴に「DS」を持つ自分のデジモン1体をアクティブにする。
【進化時】【アタック時】[ターンに1回]メモリーが1以上なら、相手は自身のセキュリティを上から1枚手札に加える。その後、メモリーが1以下なら、相手のターン終了まで、相手のデジモン/テイマー1体はレストできない。