



Kota Domoto & Yuji Musya BT20-087 R Chronicle [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When one of your [Chronicle] trait Digimon attacks, by suspending this Tamer, 1 of your Digimon on the field may digivolve into a level 6 or lower [Chronicle] trait Digimon card in the hand with the digivolution cost reduced by 1. (Rule) Name: Also treated as [Kota Domoto]/[Yuji Musya]. --- [Security] Play this card without paying the cost.
Kota Domoto & Yuji Musya BT20-087 R Chronicle [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When one of your [Chronicle] trait Digimon attacks, by suspending this Tamer, 1 of your Digimon on the field may digivolve into a level 6 or lower [Chronicle] trait Digimon card in the hand with the digivolution cost reduced by 1. (Rule) Name: Also treated as [Kota Domoto]/[Yuji Musya]. --- [Security] Play this card without paying the cost.
Kota Domoto & Yuji Musya BT20-087 R Chronicle [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When one of your [Chronicle] trait Digimon attacks, by suspending this Tamer, 1 of your Digimon on the field may digivolve into a level 6 or lower [Chronicle] trait Digimon card in the hand with the digivolution cost reduced by 1. (Rule) Name: Also treated as [Kota Domoto]/[Yuji Musya]. --- [Security] Play this card without paying the cost.
堂本コータ&武者ユージ BT20-087 R クロニクル 【自分のターン開始時】メモリーが2以下なら、3にする。 【自分のターン】特徴に「クロニクル」を持つ自分のデジモンがアタックしたとき、このテイマーをレストさせることで、エリアの自分のデジモン1体を手札の特徴に「クロニクル」を持つLv.6以下のデジモンカードに支払う進化コスト-1で進化できる。 〈ルール〉名称:「堂本コータ」/「武者ユージ」としても扱う。 --- 【セキュリティ】このカードをコストを支払わずに登場させる。