





Q1: If this card has 2 level 6 digivolution cards, can I use this card's When Digivolving effect to suspend 2 of my opponent's Digimon or Tamers and gain 2 memory?
Yes, for each of this Digimon's level 6 digivolution cards, you suspend 1 of your opponent's Digimon or Tamers and gain 1 memory.
Q2: What does "none of your opponent's Digimon can activate On Play effects" mean, exactly?
This effect prevents On Play effects on cards from activating. Triggered On Play effects can no longer activate when a card is played or when effects such as "activate that card's On Play" effect" activate.
Q3: I used a card affected by "none of your opponent's Digimon can activate On Play effects" to attack. Can I activate that card's On Play When Attacking effect at such times?
Yes, you can. The effect can activate if it's triggered upon the When Attacking timing.
Q4: If a card is affected by "none of your opponent's Digimon can activate On Play effects," can it activate its own On Play effect using an effect such as "activate 1 of that card's On Play effects"?
No, it can't be activated.
Q5: If a card is affected by "none of your opponent's Digimon can activate On Play effects," can another card's On Play effect be activated using an effect such as "activate 1 of that card's On Play effects as an effect of this card"?
No, it can't be activated.
Q6: Can I use "activate 1 of that card's On Play effects as an effect of this card" on a card that isn't affected by "none of your opponent's Digimon can activate On Play effects" to activate the On Play effect on another card that's affected by "none of your opponent's Digimon can activate On Play effects"?
Yes, you can.
Q7: If a card is affected by "none of your opponent's Digimon can activate On Play effects," can I perform just the "by doing X" condition in its On Play effect?
No, you can't.
Q8: A card digivolved into a card that has an On Play When Attacking Once Per Turn effect while "none of your opponent's Digimon can activate On Play effects" was activated. Does that count as an instance of that effect's X Per Turn even if that effect can't be activated upon the timing when that card is played?
No, it doesn't count. The effect can't activate upon the On Play timing, therefore it doesn't count as an instance of that effect's X Per Turn.
Q9: Does this card's When Digivolving effect prevent both my opponent's Digimon and Tamers from activating On Play effects or unsuspending until the end of their turn?
That's correct, both your opponent's Digimon and Tamers are prevented from activating On Play effects or unsuspending.
Lv.7 Chaosmon: Valdur Arm BT20-037 SR Mega | Vaccine | Unique <Security A.+1> <Partition (Yellow Lv.6 & Green/Black Lv.6)> (When this Digimon with each of the specified digivolution cards would leave the battle area other than by your effects or a battle, you may play 1 each of the specified cards without paying the costs.) [When Digivolving] For each of this Digimon's level 6 digivolution cards, suspend 1 of your opponent's Digimon or Tamers and gain 1 memory. Then, none of their Digimon or Tamers can activate [On Play] effects or unsuspend until the end of their turn. ---
Lv.7 Chaosmon: Valdur Arm BT20-037 SR Mega | Vaccine | Unique [DNA Digivolve] Yellow Lv.6 + green/black Lv.6: Cost 0 <Security A.+1> <Partition (Yellow Lv.6 & Green/Black Lv.6)> (When this Digimon with each of the specified digivolution cards would leave the battle area other than by your effects or a battle, you may play 1 each of the specified cards without paying the costs.) [When Digivolving] For each of this Digimon's level 6 digivolution cards, suspend 1 of your opponent's Digimon or Tamers and gain 1 memory. Then, none of their Digimon or Tamers can activate [On Play] effects or unsuspend until the end of their turn. --- -
Lv.7 Chaosmon: Valdur Arm BT20-037 SR
mega | Vaccine | Unique
{{DNADigivolveCustom|0|Yellow Lv.6 + Green/Black Lv.6}}
<Security A. +1>
<Partition (Yellow Lv.6 & Green/Black Lv.6)>
[When Digivolving] For each of this Digimon's level 6 digivolution cards, suspend 1 of your opponent's Digimon or Tamers and gain 1 memory. Then none of their Digimon or Tamers can activate [On Play] effects or unsuspend until the end of their turn.Lv.7 カオスモン:ヴァロドゥルアーム BT20-037 SR 究極体 | ワクチン種 | 特異型 ≪Sアタック+1≫≪パーティション《黄Lv.6&緑/黒Lv.6》≫(進化元に指定のカードが1枚ずつあるこのデジモンが自分の効果とバトル以外でバトルエリアを離れるとき、指定のカード1枚ずつをコストを支払わずに登場できる) 【進化時】このデジモンの進化元のLv.6のカード1枚ごとに、相手のデジモン/テイマー1体をレストさせ、メモリー+1。その後、相手のターン終了まで、相手のデジモン/テイマー全ての【登場時】効果は発揮せず、アクティブにならない。 ---