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ST23-13 Tomoro Tenma & Kyo Sawashiro
Tomoro Tenma & Kyo Sawashiro
ST23-13
R
06
Play: 4
Start of Your Main Phase On Play You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
All Turns When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your Glowing Dawn trait Digimon gets +3000 DP until your opponent's turn ends.
Security Play this card without paying the cost.
Green/Yellow Tamer
Glowing Dawn
BEATBREAK

Q1: If I use this card's Start of Your Main Phase On Play effect to place a card under a Tamer with cards under it, in what order do I place the card?

The card is placed on the bottom of the cards under the Tamer.

Q2: Can I change the stacking order of face-down cards under a Tamer?

No, you can't.

Q3: Can I search/look at face-down cards under a Tamer?

Only the player of those cards can search/look at them. The opponent player can't search/look at them.

Q4: What happens if a face-down card under a Tamer is trashed?

It's placed face-up in the trash.

EN
Official English Card Listworld.digimoncard.com
Tomoro Tenma & Kyo Sawashiro     ST23-13  R
Glowing Dawn/BEATBREAK


[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gets +3000 DP until your opponent's turn ends.

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[Security] Play this card without paying the cost.
A
Official English (Asia) Card Listen.digimoncard.com
Tomoro Tenma & Kyo Sawashiro     ST23-13  R
Glowing Dawn/BEATBREAK


[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gets +3000 DP until your opponent's turn ends.

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[Security] Play this card without paying the cost.
W
DCG Wikidigimoncardgame.fandom.com
Tomoro Tenma & Kyo Sawashiro     ST23-13  R
Glowing Dawn/BEATBREAK


[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[All Turns] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gets +3000 DP until your opponent's turn ends.

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[Security] Play this card without paying the cost.
JP
Official Japanese Card Listdigimoncard.com
天馬トモロウ&沢城キョウ     ST23-13  R
グローイングドーン/ビートブレイク


【自分のメインフェイズ開始時】【登場時】自分のデッキの上から1枚をこのテイマーの下に裏向きで置ける。その後、相手のデジモンがいるなら、メモリー+1。
【自分のターン】このテイマーの下のカードが効果で破棄されたとき、このテイマーをレストさせることで、相手のターン終了まで、特徴「グローイングドーン」を持つ自分のデジモン1体をDP+3000。

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【セキュリティ】このカードをコストを支払わず登場させる。