Analogman EX9-068 R DM [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card. --- [Security] Play this card without paying the cost.
Analogman EX9-068 R DM [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card. --- [Security] Play this card without paying the cost.
Analogman EX9-068 R / | DM [Start of Your Turn] If you have 2 or less memory, set it to 3. [Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card. ---
アナログマン EX9-068 R DM 【自分のターン開始時】メモリーが2以下なら、3にする。 【自分のターン】特徴に「サイボーグ型」/「マシーン型」/「DM」を持つ登場コスト7以上の自分のデジモンが登場したとき、このテイマーをレストさせることで、≪1ドロー≫し、メモリー+1。その後、自分の手札1枚をそのデジモンの進化元の下に裏向きで置ける。 --- 【セキュリティ】このカードをコストを支払わずに登場させる。