CardSlash!
CardSlash!
EX9-068 Analogman
Analogman
EX9-068
R
05
Play: 4
Start of Your Turn If you have 2 or less memory, set it to 3.
Your Turn When any of your play cost 7 or higher Cyborg, Machine or DM trait Digimon are played, by suspending this Tamer, Draw 1 and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card.
Security Play this card without paying the cost.
Black Tamer
/
DM
EN
Official English Card Listworld.digimoncard.com
Analogman      EX9-068  R
DM

[Start of Your Turn] If you have 2 or less memory, set it to 3.
[Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card.

---
[Security] Play this card without paying the cost.
A
Official English (Asia) Card Listen.digimoncard.com
Analogman      EX9-068  R
DM

[Start of Your Turn] If you have 2 or less memory, set it to 3.
[Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card.

---
[Security] Play this card without paying the cost.
W
DCG Wikidigimoncardgame.fandom.com
Analogman      EX9-068  R
/ | DM

[Start of Your Turn] If you have 2 or less memory, set it to 3.
[Your Turn] When any of your play cost 7 or higher [Cyborg], [Machine] or [DM] trait Digimon are played, by suspending this Tamer, <Draw 1> and gain 1 memory. Then, you may place 1 card from your hand face down as any of those Digimon's bottom digivolution card.

---
JP
Official Japanese Card Listdigimoncard.com
アナログマン      EX9-068  R
DM

【自分のターン開始時】メモリーが2以下なら、3にする。
【自分のターン】特徴に「サイボーグ型」/「マシーン型」/「DM」を持つ登場コスト7以上の自分のデジモンが登場したとき、このテイマーをレストさせることで、≪1ドロー≫し、メモリー+1。その後、自分の手札1枚をそのデジモンの進化元の下に裏向きで置ける。

---
【セキュリティ】このカードをコストを支払わずに登場させる。