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EX13-073 Tai Kamiya & Matt Ishida
Tai Kamiya & Matt Ishida
EX13-073
R
06
Play: 4
Start of Your Main Phase If you have an ADVENTURE trait Digimon, gain 1 memory.
Your Turn When your ADVENTURE trait Digimon or Tamers are played, by suspending this Tamer, Draw 1 and trash 1 card in your hand.
All Turns All of your level 5 or higher ADVENTURE trait Digimon gain Rush and Blocker
Security Play this card without paying the cost.
Black/Purple Tamer
ADVENTURE

Q1: Does this card's Your Turn effect also trigger when this card itself is played?

Yes, it triggers.

EN
Official English Card Listworld.digimoncard.com
Tai Kamiya & Matt Ishida     EX13-073  R
ADVENTURE


[Start of Your Main Phase] If you have an [ADVENTURE] trait Digimon, gain 1 memory.
[Your Turn] When your [ADVENTURE] trait Digimon or Tamers are played, by suspending this Tamer, <Draw 1> and trash 1 card in your hand.
[All Turns] All of your level 5 or higher [ADVENTURE] trait Digimon gain <Rush> and <Blocker>.

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[Security] Play this card without paying the cost.
A
Official English (Asia) Card Listen.digimoncard.com
Tai Kamiya & Matt Ishida     EX13-073  R
ADVENTURE


[Start of Your Main Phase] If you have an [ADVENTURE] trait Digimon, gain 1 memory.
[Your Turn] When your [ADVENTURE] trait Digimon or Tamers are played, by suspending this Tamer, <Draw 1> and trash 1 card in your hand.
[All Turns] All of your level 5 or higher [ADVENTURE] trait Digimon gain <Rush> and <Blocker>.

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[Security] Play this card without paying the cost.
W
DCG Wikidigimoncardgame.fandom.com
Tai Kamiya & Matt Ishida     EX13-073  R
ADVENTURE


[Start of Your Main Phase] If you have an [ADVENTURE] trait Digimon, gain 1 memory.
[Your Turn] When your [ADVENTURE] trait Digimon or Tamers are played, by suspending this Tamer, <Draw 1> and trash 1 card in your hand.
[All Turns] All of your level 5 or higher [ADVENTURE] trait Digimon gain <Rush> and <Blocker>.

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[Security] Play this card without paying the cost.
JP
Official Japanese Card Listdigimoncard.com
八神太一&石田ヤマト     EX13-073  R
アドベンチャー


【自分のメインフェイズ開始時】特徴「アドベンチャー」を持つ自分のデジモンがいるなら、メモリー+1。
【自分のターン】特徴「アドベンチャー」を持つ自分のデジモン/テイマーが登場したとき、このテイマーをレストさせることで、≪1ドロー≫し、自分の手札1枚を破棄する。
【お互いのターン】特徴「アドベンチャー」を持つLv.5以上の自分のデジモン全ては≪速攻≫と≪ブロッカー≫を得る。

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【セキュリティ】このカードをコストを支払わず登場させる。