





Habakirimon BT25-043 UR Mega | Virus | Shaman/Glowing Dawn/BEATBREAK [When Digivolving] [When Attacking] [Once Per Turn] <Recovery +1>. Then, by trashing the top security card of 1 player with the most security cards, this Digimon unsuspends. [All Turns] [Once Per Turn] When any of your [Glowing Dawn] trait Digimon would leave the battle area, by trashing your top security card, they don't leave. ---
Habakirimon/Habakiri BT25-043 UR Mega | Virus | Shaman/Glowing Dawn/BEATBREAK [Digivolve] Lv.5 w/[Glowing Dawn] trait: Cost 3 [When Digivolving] [When Attacking] [Once Per Turn] <Recovery +1>. Then, by trashing the top security card of 1 player with the most security cards, this Digimon unsuspends. [All Turns] [Once Per Turn] When any of your [Glowing Dawn] trait Digimon would leave the battle area, by trashing your top security card, they don't leave. --- [DUAL Color]Yellow [DUAL Cost]6 <Use Req. ([Glowing Dawn] trait)> (Specified cards let you ignore color requirements.) [Main] 1 of your opponent's Digimon gets -8000 DP for the turn. Then, by trashing your top security card, all of your opponent's Digimon get -5000 DP for the turn. <Arts Digivolve> (Instead of trashing after use, your cards may digivolve into this card without paying the cost.)
Habakirimon BT25-043 undefined
mega | Virus | Shaman/Glowing Dawn/BEATBREAK
[Digivolve] Lv.5 w/[Glowing Dawn] trait: Cost 3
[When Digivolving] [When Attacking] [Once Per Turn] {{Recovery|1}} Then, by trashing the top security card of 1 player with the most security cards, this Digimon unsuspends.
[All Turns] [Once Per Turn] When any of your [Glowing Dawn] trait Digimon would leave the battle area, by trashing your top security card, they don't leave.
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{{UseReq|Glowing Dawn|trait}}
[Main] 1 of your opponent's Digimon gets -8000 DP for the turn. Then, by trashing your top security card, all of your opponent's Digimon get -5000 DP for the turn.ハバキリモン BT25-043 UR 究極体 | ウィルス種 | 神人型/グローイングドーン/ビートブレイク 【進化時】【アタック時】[ターン1回]≪リカバリー+1≫。その後、最もセキュリティ枚数が多いプレイヤー1人のセキュリティを上から1枚破棄することで、このデジモンをアクティブにする。 【お互いのターン】[ターン1回]特徴「グローイングドーン」を持つ自分のデジモンがバトルエリアを離れるとき、自分のセキュリティを上から1枚破棄することで、離れない。 ---