

Q1: What does "while you have (the specified card) on the field" mean, exactly?
It refers to when you have the specified card in the battle area or breeding area.
Q2: What does "can't activate When Digivolving or When Attacking effects" mean, exactly?
This effect prevents When Digivolving and When Attacking effects on cards from activating. When Digivolving effects and When Attacking effects can no longer activate by triggering or when effects such as "activate that card's When Digivolving" effect" activate.
Q3: I used a card affected by "can't activate When Digivolving or When Attacking effects" to attack. Can I activate that card's When Digivolving End of Attack effect at such times?
Yes, you can. The effect can activate if it activates upon the End of Attack timing.
Q4: If a card is affected by "can't activate When Digivolving or When Attacking effects," can other effects activate its When Digivolving or When Attacking effects?
No, it can't be activated.
Q5: If a card is given "can't activate When Digivolving or When Attacking effects," can I process just the "by" condition for its When Digivolving or When Attacking effect?
No, you can't.
Q6: A card that was given "can't activate When Digivolving or When Attacking effects" digivolved into a card that has a When Digivolving End of Attack Once Per Turn effect. Does that count as an instance of that effect's X Per Turn even if that effect can't be activated upon the timing when that card digivolved?
No, it doesn't count. The effect can't activate upon the When Digivolving timing, therefore it doesn't count as an instance of that effect's X Per Turn.
Nanomachine Break BT23-094 C CS While you have a Digimon or Tamer with the [CS] trait on the field, you can ignore this card's color requirements. [Main] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area. [Your Turn] When one of your [CS] trait Digimon attacks, <Delay> • Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. --- [Security] For the turn, give 1 of your opponent's Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area.
Nanomachine Break BT23-094 C CS While you have a Digimon or Tamer with the [CS] trait on the field, you can ignore this card's color requirements. [Main] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area. [Your Turn] When one of your [CS] trait Digimon attacks, <Delay> • Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. --- [Security] For the turn, give 1 of your opponent's Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area.
Nanomachine Break BT23-094 C CS While you have a Digimon or Tamer with the [CS] trait on the field, you can ignore this card's color requirements. [Main] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area. [Your Turn] When one of your [CS] trait Digimon attacks, <Delay> • Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. --- [Security] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area.
ナノマシンブレイク BT23-094 C CS エリアに特徴に「CS」を持つ自分のデジモン/テイマーがいる間、このカードは色条件を無視できる。 【メイン】相手のターン終了まで、相手のデジモン1体に≪Sアタック-1≫を与え、【進化時】効果と【アタック時】効果は発揮しない。その後、このカードをバトルエリアに置く。 【自分のターン】特徴に「CS」を持つ自分のデジモンがアタックしたとき、≪ディレイ≫。 • 相手のターン終了まで、相手のデジモン1体に≪Sアタック-1≫を与え、【進化時】効果と【アタック時】効果は発揮しない。 --- 【セキュリティ】ターン終了まで、相手のデジモン1体に≪Sアタック-1≫を与え、【進化時】効果と【アタック時】効果は発揮しない。その後、このカードをバトルエリアに置く。